Up and Running

Powering Up

After you’ve assembled the GameShell you can turn the device on using the power button found on the back of the device

Gameshell_ports_and_power.png

If you’ve assembled the device correctly, the GameShell will go through an initial boot sequence and you’ll be greeted with the Launcher Homepage

LauncherHome.png

Settings

Now that the GameShell is booted up you’ll want to go through the Settings and get a few things set up:

Danger Zone

If you’re new to the GameShell and uncomfortable with Linux systems, I’d advise against messing with the following settings unless you absolutely have to:

Let’s Play Some Games!

The GameShell comes with:

Independent Games

The GameShell comes with:

Game Engines

Game Engines help developers build games across multiple platforms. The GameShell comes with support for popular game engines such as PICO-8, LÖVE2D, Godot and many more! Some of the game engines that come pre-installed with the GameShell have games pre-loaded on to them, so make sure to explore each one!

The full list of compatible game engines are:

Emulators

The GameShell OS comes pre-installed with lots of open source emulators. You can think of emulators as apps that can virtually run a retro console inside your GameShell. Unfortunately the GameShell doesn’t come with retro games for its retro console emulators; so we’ll have to do a bit more work to get things going. You’ll need to:

  1. Find the specific retro game ROMs (i.e. game images or game backups)
  2. Upload the ROMs onto to the GameShell
  3. Get playing!

Most of the emulators that you’ll be using are installed under the Retro Games folder in the home screen. You can check out the full list of supported emulators here.